No adrenals except WZ Adrenals which, if I read correctly, only decrease damage received???
Old "on use" relic abilities, i.e. Increase X for Y seconds, have been removed and now give a passive, non-activated, boost to X stat.
Matrix Cubes got buffed.
The gap between Voidstar doors has been widened? I guess harder for defenders to make it over there?
Ranked WZs seem to be on track for 1.3 though and group continuity after WZs as well, so thats nice.
Idk.. I'm sure some of this stuff will change but it seems like they want to reduce a lot of the burst in the game and make combat last longer which is fine with me. The problem with that is Infil/Scrapper rely on burst while specs like Grav-Spam have sustainable dps and are just boosted with adrenals, etc.
Meh, we'll see.
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"if actions speak louder than words, then I'm the most deafening noise you've heard"
Despite the lack of significant sent changes, I think I am actually less inclinced to resub for rateds than I was, largely due to the sweeping changes overall in the game that seemed to not be of particular issue.
Despite the lack of significant sent changes, I think I am actually less inclinced to resub for rateds than I was, largely due to the sweeping changes overall in the game that seemed to not be of particular issue.
Sadface but respectable. I don't know where TOR's future is headed, I'm just being open-minded to anything at this point. (Regardless of game :P)