Greetings everyone,

First off, we'd like to thank you for all of your feedback thus far, and as usual, we're working to get it all collected and delivered to the dev. team. That said, last night our counterparts in Japan hosted a live patch notes reading for those that might not want to read the full wall of text. Yoshida joined in to offer commentary on specific aspects, and we'd like to share what was said regarding the pricing for the Free Company housing.

Quote Originally Posted by Naoki_Yoshida
One thing we wanted to avoid was situations where free companies wanted to build a house but couldn't because the land was sold out. We also examined all of the free companies across all Worlds, how many members there were, and how much gil each member possessed. We've been proactively removing RMT, but there is still a bit of RMT gil left in the economy which we've accounted for when creating the pricing.

In patch 2.1 you'll be able to generate a bit more gil. Battle classes can earn an average of 15,000-18,000 gil per day, and with role bonuses in the Duty Roulette this can exceed 20,000 gil. Doing this several days a week you can save up quite a bit of gil, and if all FC members do the same, it will become a considerable amount. We estimate that by doing this for around three months you should be able to purchase land.

For new users playing on Legacy servers, there were questions about how they would be able to purchase land as it's much more expensive, so moving forward we will be making adjustments to the lower limits. The prices listed in the patch notes are the high prices, and there have been comments that no one will buy them, but again, we will look at conditions and look into reducing the lower limits. We'll be keeping a close on eye on how everyone is making gil and on the economic conditions for each World.

We understand that the initial prices for housing are extremely high, but this is a patch filled with a lot of content, so as you are having fun and enjoying everything the price will come down.