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Topic: SWTOR: Free to Play?

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Manhattan
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SWTOR: Free to Play?

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A company will always find the most economically efficient model to do business. If a company starts out free to play it's one thing, but when a game switches to free to play, it means they're not making as much money as they thought they would be. 

I'm a fan of subscription models because to me it always came with an unwritten agreement that they'll keep the game fresh and engaging. With SWTOR I found the content output slow, blundered, and mostly pointless.

If they went free to play I might come back, but it depends on implementation.



-- Edited by Kamaul on Friday 15th of June 2012 01:45:42 PM

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Xinika the Omnispawna
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And so it begins...

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Manhattan
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I've always thought a subscription game going free to play is throwing in the towel. I think DCUO is regarded as the most successful free to play move of late, but I played that game and I can totally see why no one would pay a subscription fee for it.



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Manhattan
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Kamaul wrote:

I've always thought a subscription game going free to play is throwing in the towel. I think DCUO is regarded as the most successful free to play move of late, but I played that game and I can totally see why no one would pay a subscription fee for it.


 Ya, they basically said they're doing this because they can't handle the demands and criticisms. This won't make the game any better, just make it easier to tell yourself it's worth playing, since it's free.



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Xinika the Omnispawna
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glassJAw wrote:
Kamaul wrote:

I've always thought a subscription game going free to play is throwing in the towel. I think DCUO is regarded as the most successful free to play move of late, but I played that game and I can totally see why no one would pay a subscription fee for it.


 Ya, they basically said they're doing this because they can't handle the demands and criticisms. This won't make the game any better, just make it easier to tell yourself it's worth playing, since it's free.


 So the question is: Is SWTOR worth a subscription?



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Manhattan
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In the past, F2P has always been the harbinger of an MMO's downfall but the new trend with developers (Funcom, Arenanet) seems to be F2P with cosmetic microtransactions. GW2's business model seems pretty solid and I think that if it's carefully (i.e not desperately) execute it could work for SWTOR as well.

That's coming from somebody who not long ago wouldn't of touched a F2P game if his life depended on it.

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Xinika the Omnispawna
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Lion wrote:

In the past, F2P has always been the harbinger of an MMO's downfall but the new trend with developers (Funcom, Arenanet) seems to be F2P with cosmetic microtransactions. GW2's business model seems pretty solid and I think that if it's carefully (i.e not desperately) execute it could work for SWTOR as well.

That's coming from somebody who not long ago wouldn't of touched a F2P game if his life depended on it.


 Definitely. A great example of a successful P2P to F2P would be LOTRO. (Which is still going strong btw)



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Manhattan
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Ya, I'm sure if Bioware packed the game full of movie memorabilia and other random goodies for small payments the fan boys would go crazy and be able to sustain the game. However, this creates the model where the money makers become the biggest factor in developer's minds (as it should be, this is a business after all) and less on good game content to satisfy the people who enjoy the game and mechanics. We'll just see how things go. I think we need to see how bad (or successful) they make the game with 1.3 before we even debate this whole F2P issue.



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Is the Game worth a subsciption?

The answer is, when analyzing what other games bring to the table for the same price monthly Ex: WOW- Xserver PVP, constant Raid/PVE content and gear updates, LFR, LFG, Character transfer, character editing, name changing, barbershops....the list goes on, not to mention superb customer support when the consumer base is over 10 million, not really no. Atleast not the standard 15 dollars a month, but maybe 5-10? The game still has time to change its ways and if it can recapture the marketshare it lost in patch and content letdowns, we could be paying for this game for awhile, if not HERRO PREASE MICROTRANSACTIONS PREASE = my .02 cents

Mreah



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I could justify 5 to 7 every month on SW:TOR. 15 currently is not justifiable, and F2P seems like a loss-cutting measure from BW.

A solid round of patches with good content and consistently free server transfers a la rift could return this game to the $15/mo bracket.

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